Dave & Buster's Entertainment, Inc. (PLAY)
NASDAQCommunication ServicesLeisureSnapshot 2026-09-14
NASDAQCommunication ServicesLeisureSnapshot 2026-09-14
Research Workspace
Put PLAY beside peers and holdings, graph the same metric, and keep your notes with the evidence.
Daily closes. Earnings/event dots are placed inline.
Industries move in repeating boom-and-bust cycles. This shows where this stock’s industry sits in that cycle, stage by stage (recovery → expansion → supercycle → steady → deceleration → contraction), from its fundamentals (orders, revenue, capital spending), not the stock’s price.
A booming industry is a tailwind for the names in it; a contracting one is a headwind. Companies in the same industry tend to rise and fall together with the cycle, the way a tide lifts and lowers every boat in the harbor at once, so a large part of a stock’s swing can come from where its industry sits rather than from the company itself. It’s context for reading the company’s results, not a buy/sell call. Full explanation →
Movies & Entertainment is in steady. Describes the industry's cycle state, not a call on this stock.
The stage band shows the industry’s cycle over the chart’s timeline (each color a stage); a ▼ marks a quarter its growth inflected down — amber is an unconfirmed watch, red is confirmed the next quarter. Use “Overlay cycle on chart” to tint the price chart by stage. The industry’s fundamentals, not a signal on this stock.
The reason to own it still holds.
View ThesisRevenue is contracting — down about 0% over the past year.
View GrowthManagement screens weak on capital allocation, earnings delivery.
View ManagementExpectations look reasonable — what the market is pricing in sits in line with or below what analysts forecast.
View ValuationThis stock is highly volatile — it swings about 4% on a typical day and fell roughly 66% in its worst 12-month stretch.
View RiskPLAY's growth depends on increasing same-store sales and revenue. Recent performance shows steady results, but the latest earnings report missed expectations. Revenue fell 2.4% year over year, and the last quarter missed estimates. The stock trades at 0.2× price-to-sales, below the peer median of 1.5×. This suggests the price reflects less growth than expected. The risk is that management is behind on commitments, which could hurt performance. Our read remains provisional.
Trailing returns as of 2026-09-14. PLAY is total return (includes dividends); the S&P 500 benchmark is price return (the index excludes dividends).
Based on 11 analysts currently covering PLAY (as of Sep 2026).
Analyst ratings and price targets are third-party Wall Street estimates, not QuarterlyIQ’s view. Not investment advice.
Continue this research
Compare PLAY with peers and holdings, graph the same reported metric, keep your questions beside the evidence, and return when the facts change.
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| Compare | Company | Living FV | P/E | Revenue % | Quality |
|---|---|---|---|---|---|
| PLAY Selected company | Graph | Compare | Trend | Review | |
| Peer Add a competitor | Graph | Compare | Trend | Review | |
| Holding Compare a holding | Graph | Compare | Trend | Review |
Selected metric trend
Quarterly · checked companies · value or % of revenue
A consensus fair price across 0 valuation methods, at three horizons. As of 2026-09-14. Estimates are diagnostics, not price targets. Short-horizon estimates are close to coin-flips, so confidence is a method-agreement read, not a prediction.
Today's peer multiple on trailing earnings, with no growth credited. This is the headline read.
Adds projected growth, so it leans optimistic by design. Read it as upside context, not a base case.
A price-focused, side-by-side fair-value read versus Movies & Entertainment — fair value, gap to price, and forward P/E.
Our valuation methods disagree too much on this name right now. Rather than print a number we don't believe, we're holding it back until they converge.
Our valuation methods disagree too much on this name right now. Rather than print a number we don't believe, we're holding it back until they converge.
Compare the value case
Put PLAY next to peers and holdings, compare Living FV and multiples, then graph the driver behind the difference.
Threatens: Increase same store sales and revenue
Sales miss impacts same store sales growth objective.
Not investment advice. Scores describe historical and current data; they are not forecasts of future returns. Consult a licensed advisor before making investment decisions.
End-of-day figures as of 2026-09-14. EPS is implied from price ÷ P/E. Not investment advice.
A long-thesis check that carries the widest uncertainty of the three horizons.
Bottom 25% on quality vs scored peers
Direction of the business behind the multiple. Bands are backend reads; trailing-12-month basis.
TTM earnings are negative. P/E-based methods drop out and the estimate leans on sales- and cash-flow-based methods. A data condition, not a forward call.

Threatens: Increase same store sales and revenue
Sales miss impacts same store sales growth objective.

Earnings miss leads to negative analyst sentiment.

Threatens: Increase same store sales and revenue
Earnings miss indicates potential issues with same store sales growth.

Threatens: Increase same store sales and revenue
Q2 loss and revenue lag raise concerns about growth.

Threatens: Increase same store sales and revenue
Falling entertainment sales challenge same store sales growth.
Threatens: Increase same store sales and revenue
Sales below estimates indicate potential revenue issues.

Threatens: Increase same store sales and revenue
Consumer struggles may hinder same store sales growth.
